You are welcome to recolor my cc with credits. Also you can include my cc with your lots and Sims.)))
Please, do not reupload. And if you want to publish cc from this blog then use my links and give credit to that blog. Thank you. Happy simming to all))
Hi, could you help me please? I'm trying to make the armband base game compatible by exporting everything from the original sims3pack and importing into new TSRW project based on base game necklace but when I import mesh it shows in a different position when it should be. What am I doing wrong? Thanks in advance. P.S. I'm doing it only for my personal use.
Hi! There is a problem to create the armband from necklace because the armband has lots of bones and it is hard to find out how much % goes for each bone that it works propely. I advice you you use game armband f.example from addon Adventure, set in Milkshape your mesh and name the group "base" then use Mesh Tool Kit which helps you to create groups for all types of bodies (thin, fat, sport) using game model as reference, and after you can again use game armband as reference and assign all bones automatically. I created armbands like that, other ways did not work for me.
Well the problem is that I don't have Adventure addon, that's why I wanted to make it base game compatible so it would show in my game. I found the snake armband from Adventure addon made base game compatible and it has a necklace as a reference and I thought I can do the same with this armband. But I just can't make it work...
I love this set, but the upper arm bracelets dont show in my game. Do I need to have something installed for it to show?
ReplyDeleteYou need to have adventure addon) There is an original mesh which I used to create this arm bracelet)))
DeleteThank you.
DeleteHi, could you help me please? I'm trying to make the armband base game compatible by exporting everything from the original sims3pack and importing into new TSRW project based on base game necklace but when I import mesh it shows in a different position when it should be. What am I doing wrong? Thanks in advance. P.S. I'm doing it only for my personal use.
ReplyDeleteHi! There is a problem to create the armband from necklace because the armband has lots of bones and it is hard to find out how much % goes for each bone that it works propely. I advice you you use game armband f.example from addon Adventure, set in Milkshape your mesh and name the group "base" then use Mesh Tool Kit which helps you to create groups for all types of bodies (thin, fat, sport) using game model as reference, and after you can again use game armband as reference and assign all bones automatically. I created armbands like that, other ways did not work for me.
DeleteWell the problem is that I don't have Adventure addon, that's why I wanted to make it base game compatible so it would show in my game. I found the snake armband from Adventure addon made base game compatible and it has a necklace as a reference and I thought I can do the same with this armband. But I just can't make it work...
Delete